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/ar·e·a six/
Noun
1. A large area of the frontal cortex of the human brain, which plays a role in the planning of complex, coordinated movement.
2. A collection of useful resources with which visual motion artists can more easily produce complex, coordinated movement.
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AREA 6 began as the publishing arm of 3DESiGN, a full-service, Denver Colorado-based digital media design and development shop
which opened its doors in early 1996 and, for 20 years, worked with local, national and international clients such as Hewlett-Packard, Intuit, Kaiser Permanente, Lucent Technologies, Midas,
National Geographic, Sony, Time-Warner Telecom - and many others.
In 2003, our standard and high-definition libraries of royalty-free playback screens/visual displays (the first stock footage collection of its kind, as far as we know) were introduced at the NAB convention in Las
Vegas, alongside industry giants like Mark Coleran and Peder Norrby.
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Shortly afterward, the AREA 6 concept (then called Z-Objects) was launched - but had to be "temporarily" shelved due to other commitments.
We are back, focused and energized.
Our mission is to publish useful, flexible, high-production-value resources that enable you to do more of what you love to do (create finished works) and less of
what you don't (goose hunt for suitable materials or build them from scratch).
We're small by design and focused on what hasn't been offered in the markeptplace. We offer unique products and exceptional value.
We don't maintain much of a social media presence, as we would much rather be creating than talking about creating. But we would be happy to hear from you via email. You can usually expect a quick reply between 7 a.m. - 3 p.m. Mountain Time (GMT-8), weekdays.
We are now based in Kelowna, B.C., Canada, surrounded by beaches, mountains, vineyards, orchards and some of North America's most biodiverse natural habitats.
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